Publication Type

Conference Proceeding Article

Version

acceptedVersion

Publication Date

12-2024

Abstract

This paper concerns imitation learning (IL) in cooperative multi-agent systems.The learning problem under consideration poses several challenges, characterized by high-dimensional state and action spaces and intricate inter-agent dependencies. In a single-agent setting, IL was shown to be done efficiently via an inverse soft-Q learning process. However, extending this framework to a multi-agent context introduces the need to simultaneously learn both local value functions to capture local observations and individual actions, and a joint value function for exploiting centralized learning.In this work, we introduce a new multi-agent IL algorithm designed to address these challenges. Our approach enables thecentralized learning by leveraging mixing networks to aggregate decentralized Q functions.We further establish conditions for the mixing networks under which the multi-agent IL objective function exhibits convexity within the Q function space.We present extensive experiments conducted on some challenging multi-agent game environments, including an advanced version of the Star-Craft multi-agent challenge (SMACv2), which demonstrates the effectiveness of our algorithm.

Keywords

Imitation learning, Multi-agent systems, soft-Q learning

Discipline

Artificial Intelligence and Robotics | Computer Sciences

Research Areas

Data Science and Engineering; Intelligent Systems and Optimization

Areas of Excellence

Digital transformation

Publication

Proceedings of the 37th Conference on Neural Information Processing Systems (NeurIPS 2024) : Vancouver Canada, December 10-15

Publisher

NeurIPS

City or Country

Canada

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