Publication Type
Conference Proceeding Article
Version
publishedVersion
Publication Date
8-2009
Abstract
Conducting education in three-dimensional (3-D) virtual worlds is an emerging phenomenon in the educational arena. The objective of this research is to investigate the factors influencing students’ intention to adopt the 3-D virtual worlds for delivery of education. Drawing on existing technology acceptance models as well as studies in traditional and distance education, we developed a model to study students’ acceptance of using a 3-D virtual world for education and propose to test the model empirically using survey data collected from college students. We also study the use of two instructional methods in the 3-D virtual world. This study contributes to both academic research and practice. Studies on the use of this new, emerging technology for education can help to increase our understanding on the use of 3-D virtual world environment for delivery of higher education.
Keywords
3-D virtual worlds, Second Life, technology acceptance, social presence, telepresence, perceived enjoyment, perceived learning, classroom interactivity, instructional method, intention to use
Discipline
Databases and Information Systems | Higher Education
Research Areas
Information Systems and Management
Areas of Excellence
Digital transformation
Publication
Proceedings of the Fifteenth Americas Conference on Information Systems, San Francisco, California, 2009 August 6-9
First Page
1
Last Page
7
Publisher
AIS
City or Country
Atlanta
Citation
CHEN, X.; SIAU, Keng; and NAH, Fiona Fui-hoon.
3-D virtual worlds and higher education. (2009). Proceedings of the Fifteenth Americas Conference on Information Systems, San Francisco, California, 2009 August 6-9. 1-7.
Available at: https://ink.library.smu.edu.sg/sis_research/9645
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 4.0 International License.
Additional URL
https://aisel.aisnet.org/amcis2009/734