Publication Type
Conference Proceeding Article
Version
publishedVersion
Publication Date
2-2009
Abstract
Virtual worlds are three-dimensional, computer-generated worlds in which users take the form of avatars. Through their avatars, users can interact with objects and other avatars in the virtual world. Virtual worlds are growing in importance in both educational institutions and businesses. Educational institutions have adopted virtual worlds as a medium for instructional delivery whereas businesses are using virtual worlds for recruitment, training, collaboration, and marketing. Given these emerging phenomena, a better understanding of behavioral and perceptual issues in virtual worlds is warranted. In this paper, we propose a research model to study gender stereotypicality of male and female avatars and their effects on trust perceptions. Gender stereotypes have been widely studied in the real world along with their effects on trust perceptions. This research will assess if such gender stereotypes also exist in the virtual worlds.
Keywords
Virtual worlds, avatars, sexism, stereotyping, perception of avatars
Discipline
Databases and Information Systems | Graphics and Human Computer Interfaces
Research Areas
Information Systems and Management
Areas of Excellence
Digital transformation
Publication
Proceedings of the Sixteenth Mardi Gras Conference, Baton Rouge, Louisiana, USA, 2009 February 19-21
First Page
1
Last Page
6
Publisher
Mardi Gras Conference (MG)
City or Country
Baton Rouge, Louisiana, USA
Citation
DEWESTER, D.; NAH, Fiona Fui-hoon; GERVAIS, S.; and SIAU, Keng.
An examination of perceptions of male and female avatars. (2009). Proceedings of the Sixteenth Mardi Gras Conference, Baton Rouge, Louisiana, USA, 2009 February 19-21. 1-6.
Available at: https://ink.library.smu.edu.sg/sis_research/9415
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 4.0 International License.
Additional URL
https://aisel.aisnet.org/mg2009/5/
Included in
Databases and Information Systems Commons, Graphics and Human Computer Interfaces Commons