Publication Type
Journal Article
Version
publishedVersion
Publication Date
8-2021
Abstract
A graph game proceeds as follows: two players move a token through a graph to produce a finite or infinite path, which determines the payoff of the game. We study bidding games in which in each turn, an auction determines which player moves the token. Bidding games were largely studied in combination with two variants of first-price auctions called “Richman” and “poorman” bidding. We study taxman bidding, which span the spectrum between the two. The game is parameterized by a constant τ∈[0,1]: portion τ of the winning bid is paid to the other player, and portion 1−τ to the bank. While finite-duration (reachability) taxman games have been studied before, we present, for the first time, results on infinite-duration taxman games: we unify, generalize, and simplify previous equivalences between bidding games and a class of stochastic games called random-turn games.
Keywords
Graph games, Bidding games, Richman bidding, Poorman bidding, Mean-payoff games, Parity games, Stochastic games, Random-turn games
Discipline
Graphics and Human Computer Interfaces | Theory and Algorithms
Research Areas
Intelligent Systems and Optimization
Areas of Excellence
Digital transformation
Publication
Journal of Computer and System Sciences
Volume
119
First Page
133
Last Page
144
ISSN
0022-0000
Identifier
10.1016/j.jcss.2021.02.008
Publisher
Elsevier
Citation
AVNI, Guy; HENZINGER, Thomas A.; and ZIKELIC, Dorde.
Bidding mechanisms in graph games. (2021). Journal of Computer and System Sciences. 119, 133-144.
Available at: https://ink.library.smu.edu.sg/sis_research/9060
Copyright Owner and License
Authors
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 4.0 International License.
Additional URL
https://doi.org/10.1016/j.jcss.2021.02.008