Publication Type

Conference Paper

Version

submittedVersion

Publication Date

10-2005

Abstract

Animation is a powerful medium that is accessible to few, because current animation tools are extremely complex. This complexity arises partially from current tools’ focus on precise, often unnecessary details and partially from the difficulty of finding a small but sufficiently powerful set of tool features. We are designing K-Sketch, an informal 2D animation tool that uses sketching and demonstration to radically reduce the time needed to create an animation. Our field studies investigating the needs of current anima-tion tool users and would-be users are helping us to mini-mize complexity by showing us how to prioritize the many possible tool features. Our evaluations will show how well K-Sketch meets its goal of allowing novices to create a wide range of animations quickly.

Keywords

Animation, sketching, pen-based user inter-faces

Discipline

Software Engineering

Research Areas

Software Systems

Publication

Doctoral Symposium at The ACM Symposium on User Interface Software and Technology (UIST)

Share

COinS