Publication Type

Conference Proceeding Article

Version

publishedVersion

Publication Date

5-2021

Abstract

Providing haptic feedback when manipulating virtual objects is an essential part of immersive virtual reality experiences; however, it is challenging to replicate all of an object’s properties and characteristics. We propose the use of visuo-haptic illusions alongside physical proxies to enhance the scope of proxy-based interactions with virtual objects. In this work, we focus on two manipulation techniques, linear translation and stretching across different distances, and investigate how much discrepancy between the physical proxy and the virtual object may be introduced without participants noticing. In a study with 24 participants, we found that manipulation technique and travel distance significantly affect the detection thresholds, and that visuo-haptic illusions impact performance and accuracy. We show that this technique can be used to enable functional proxy objects that act as stand-ins for multiple virtual objects, illustrating the technique through a showcase VR-DJ application.

Keywords

Virtual Reality, Tangible Interfaces, Haptics, Proxy Objects, Visuohaptic Illusions

Discipline

Graphics and Human Computer Interfaces

Research Areas

Information Systems and Management

Publication

CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems, Yokohama, Japan, May 8-13

First Page

1

Last Page

13

ISBN

9781450380966

Identifier

10.1145/3411764.3445456

Publisher

ACM

City or Country

New York

Additional URL

https://doi.org/10.1145/3411764.3445456

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