Publication Type

Conference Proceeding Article

Version

acceptedVersion

Publication Date

6-2023

Abstract

In this paper, we propose to enhance the state-of-the-art quantal cognitive hierarchy (QCH) model with iterative population learning (IPL) to estimate the empirical distribution of agents’ reasoning levels and fit human agents’ behavioral data. We apply our approach to a real-world dataset from the Swedish lowest unique positive integer (LUPI) game and show that our proposed approach outperforms the theoretical Poisson Nash equilibrium predictions and the QCH approach by 49.8% and 46.6% in Wasserstein distance respectively. Our approach also allows us to explicitly measure an agent’s reasoning level distribution, which is not previously possible.

Keywords

behavioral game theory, cognitive hierarchy model, quantal cognitive hierarchy model, lowest unique positive integer game

Discipline

Artificial Intelligence and Robotics | Databases and Information Systems

Research Areas

Intelligent Systems and Optimization

Publication

Proceedings of the 22nd International Conference on Autonomous Agents and Multiagent Systems, London, 2023 May 29 - June 2

First Page

2718

Last Page

2720

Identifier

10.5555/3545946.3599054

Publisher

ACM

City or Country

New York

Additional URL

https://doi.org/10.5555/3545946.3599054

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