Publication Type

Conference Proceeding Article

Version

publishedVersion

Publication Date

5-2012

Abstract

During a live sports event, many sports fans use social media as a part of their viewing experience, reporting on their thoughts on the event as it unfolds. In this work, we use this information stream to semantically annotate live broadcast sports games, using these annotations to select video highlights from the game. We demonstrate that this approach can be used to select highlights specific for fans of each team, and that these clips reflect the emotions of a fan during a game. Further, we describe how these clips differ from those seen on nightly sportscasts.

Keywords

Broadcast sports, Crowd-sourcing, Microblogging, Sports, Twitter, Video annotation, Video summarization

Discipline

Graphics and Human Computer Interfaces | Social Media

Research Areas

Information Systems and Management

Publication

CHI '12: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, Austin, Texas, USA, 2012 May 5-10

First Page

1569

Last Page

1572

ISBN

9781450310154

Identifier

10.1145/2207676.2208622

Publisher

ACM

City or Country

Austin, Texas

Copyright Owner and License

Authors

Additional URL

https://doi.org/10.1145/2207676.2208622

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