Publication Type

Conference Proceeding Article

Version

publishedVersion

Publication Date

12-2018

Abstract

We present a concept-based world building approach, realized in a system called VR Safari Park, which allows users to rapidly create and manipulate a world simulation. Conventional world building tools focus on the manipulation and arrangement of entities to set up the simulation, which is time consuming as it requires frequent view and entity manipulations. Our approach focuses on a far simpler mechanic, where users add virtual blocks which represent world entities (e.g. animals, terrain, weather, etc.) to a World Tree, which represents the simulation. In so doing, the World Tree provides a quick overview of the simulation, and users can easily set up scenarios in the simulation without having to manually perform fine-grain manipulations on world entities. A preliminary user study found that the proposed interface is effective and usable for novice users without prior immersive VR experience.

Keywords

Concept-based modeling, Entertainment, Interaction design

Discipline

Graphics and Human Computer Interfaces

Research Areas

Information Systems and Management

Publication

VRST '18: Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, Tokyo, Japan, November 28 - December 1

First Page

1

Last Page

5

ISBN

9781450360869

Identifier

10.1145/3281505.3281517

Publisher

ACM

City or Country

Tokyo, Japan

Copyright Owner and License

Authors

Additional URL

https://doi.org/10.1145/3281505.3281517

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