Publication Type
Conference Proceeding Article
Version
publishedVersion
Publication Date
5-2017
Abstract
360° videos are made using omnidirectional cameras that capture a sphere around the camera. Viewers get an immersive experience by freely changing their field of view around the sphere. The problem is that current interfaces are designed for a single user, and we do not know what challenges groups of people will have when viewing these videos together. We report on the findings of a study where 16 pairs of participants watched 360° videos together in a "guided tour" scenario. Our findings indicate that while participants enjoyed the ability to view the scene independently, this caused challenges establishing joint references, leading to breakdowns in conversation. We conclude by discussing how gaze awareness widgets and gesturing mechanisms may support smoother collaborative interaction around collaborative viewing of 360° videos.
Keywords
360° Videos, Omnidirectional videos, Shared experience
Discipline
Graphics and Human Computer Interfaces
Research Areas
Information Systems and Management
Publication
CHI '17: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, Denver, USA, May 6-11
First Page
4501
Last Page
4506
ISBN
9781450346559
Identifier
10.1145/3025453.3025519
Publisher
ACM
City or Country
Denver
Citation
TANG, Anthony and FAKOURFAR, Omid.
Watching 360° videos together. (2017). CHI '17: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, Denver, USA, May 6-11. 4501-4506.
Available at: https://ink.library.smu.edu.sg/sis_research/7980
Copyright Owner and License
Authors
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 4.0 International License.
Additional URL
https://doi.org/10.1145/3025453.3025519