Publication Type

Conference Proceeding Article

Version

acceptedVersion

Publication Date

11-2020

Abstract

Exploring and manipulating complex virtual objects is challenging due to limitations of conventional controllers and free-hand interaction techniques. We present the TanGi toolkit which enables novices to rapidly build physical proxy objects using Composable Shape Primitives. TanGi also provides Manipulators allowing users to build objects including movable parts, making them suitable for rich object exploration and manipulation in VR. With a set of different use cases and applications we show the capabilities of the TanGi toolkit and evaluate its use. In a study with 16 participants, we demonstrate that novices can quickly build physical proxy objects using the Composable Shape Primitives and explore how different levels of object embodiment affect virtual object exploration. In a second study with 12 participants we evaluate TanGi's Manipulators and investigate the effectiveness of embodied interaction. Findings from this study show that TanGi's proxies outperform traditional controllers and were generally favored by participants.

Keywords

Tangible Interfaces, Tangible Proxy Objects, Virtual Reality, VR Object Exploration and Manipulation

Discipline

Graphics and Human Computer Interfaces

Research Areas

Information Systems and Management

Publication

Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), Virtual Conference, November 9-13

First Page

195

Last Page

206

ISBN

9781728185088

Identifier

10.1109/ISMAR50242.2020.00042

Publisher

IEEE

City or Country

Virtual Conference

Copyright Owner and License

Authors

Additional URL

https://doi.org/10.1109/ISMAR50242.2020.00042

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