Publication Type

Journal Article

Version

acceptedVersion

Publication Date

11-2022

Abstract

Collaborative exploration of 360 videos with contemporary interfaces is challenging because collaborators do not have awareness of one another's viewing activities. Tourgether360 enhances social exploration of 360° tour videos using a pseudo-spatial navigation technique that provides both an overhead "context" view of the environment as a minimap, as well as a shared pseudo-3D environment for exploring the video. Collaborators are embodied as avatars along a track depending on their position in the video timeline and can point and synchronize their playback. We evaluated the Tourgether360 concept through two studies: first, a comparative study with a simplified version of Tourgether360 with collaborator embodiments and a minimap versus a conventional interface; second, an exploratory study where we studied how collaborators used Tourgether360 to navigate and explore 360° environments together. We found that participants adopted the Tourgether360 approach with ease and enjoyed the shared social aspects of the experience. Participants reported finding the experience similar to an interactive social video game.

Keywords

Collaborative navigation, Video navigation, 360 video

Discipline

Graphics and Human Computer Interfaces | Tourism and Travel

Research Areas

Software and Cyber-Physical Systems

Publication

Proceedings of the ACM on Human-Computer Interaction

Volume

6

First Page

1

Last Page

27

ISSN

2573-0142

Identifier

10.1145/3555604

Publisher

Association for Computing Machinery (ACM)

Copyright Owner and License

Authors

Additional URL

https://doi.org/10.1145/3555604

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