Verbal coordination in first person shooter games
Publication Type
Conference Proceeding Article
Publication Date
2-2012
Abstract
We explore how expert First Person Shooter (FPS) players coordinate actions using a shared voice channel. Our findings emphasize the importance of the temporality and spatiality of these tactical verbal communications (“callouts”). From here, we outline potential designs to mitigate problems in the production/interpretation of call-outs to better support coordination.
Keywords
collaborative virtual environments, cve, first person shooter, fps, verbal coordination, voice communication
Discipline
Information Security
Research Areas
Information Systems and Management
Publication
Proceedings of the ACM 2012 Conference on Computer Supported Cooperative Work, Washington, United States, February 11-15
First Page
579
Last Page
582
ISBN
9781450310864
Identifier
10.1145/2145204.2145292
Publisher
ACM
City or Country
New York
Citation
TANG, Anthony; MASSEY, Jonathan; WONG, Nelson; REILLY, Derek; and EDWARDS, W. Keith.
Verbal coordination in first person shooter games. (2012). Proceedings of the ACM 2012 Conference on Computer Supported Cooperative Work, Washington, United States, February 11-15. 579-582.
Available at: https://ink.library.smu.edu.sg/sis_research/7924
Copyright Owner and License
Authors
Additional URL
https://doi.org/10.1145/2145204.2145292