Personalized recommendation and balancing content generation and content usage on two-sided entertainment platforms

Publication Type

Conference Proceeding Article

Publication Date

12-2022

Abstract

Online entertainment platforms such as Youtube host a vast amount of user-generated content (UGC). The unique feature of two-sided UGC entertainment platforms is that creators’ content generation and users’ content usage can influence each other. However, traditional recommender systems often emphasize content usage but ignore content generation, leading to a misalignment between these two goals. To address the challenge, this paper proposes a prescriptive uplift framework to balance content generation and usage through personalized recommendations. Specifically, we first predict the heterogeneous treatment effects (HTEs) of recommended contents on creators’ content generation and users’ content usage, then consider these two predicted HTEs simultaneously in an optimization model to determine the recommended contents for each user. Using a large-scale real-world dataset, we demonstrate that the proposed recommendation method better balances content generation and usage and brings a 42% increase in participants’ activity compared to existing benchmark methods.

Keywords

Recommender systems, prescriptive analytics, user-generated content, content generation and usage

Discipline

Artificial Intelligence and Robotics | Databases and Information Systems | Numerical Analysis and Scientific Computing

Research Areas

Intelligent Systems and Optimization; Data Science and Engineering; Information Systems and Management

Publication

Proceedings of the 43rd International Conference on Information Systems (ICIS)

City or Country

Copenhagen, Denmark

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