Publication Type

Conference Proceeding Article

Version

acceptedVersion

Publication Date

12-2022

Abstract

Online industry learning platforms are widely used by organizations for employee training and upskilling. Courses or lessons offered by these platforms can be generic or specific to an enterprise application. The increased demand of new hires to learn these platforms or who are already certified in some of these courses has led universities to look at the opportunities for integrating online industry learning platforms into their curricula. Universities hope to use these platforms to aid students in their learning of concepts and theories. At the same time, these platforms can equip students with industryrecognized certifications or digital badges. This paper presents a novel framework - Online Industry Learning Platform Framework (OILP) - designed for learning of foundational computing skills. The framework provides a set of factors in students’ learning experience and motivation, and it can be potentially used to evaluate a suitable choice of an online industry learning platform. We applied the framework to an undergraduate course and implemented the integration of an online industry learning platform as part of the course curriculum. The results of the implementation are evaluated and reflected through the students’ assessment scores and two surveys.

Keywords

gamified learning, computing skills, industry platforms

Discipline

Databases and Information Systems | Higher Education

Research Areas

Information Systems and Management

Publication

2022 IEEE International Conference on Teaching, Assessment, and Learning for Engineering (TALE): Hong Kong, China, December 4-7: Proceedings

First Page

112

Last Page

119

ISBN

9781665491174

Identifier

10.1109/TALE54877.2022.00026

Publisher

IEEE

City or Country

Piscataway, NJ

Copyright Owner and License

Authors

Additional URL

https://doi.org/10.1109/TALE54877.2022.00026

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