Publication Type
Conference Proceeding Article
Version
submittedVersion
Publication Date
4-2008
Abstract
Because most animation tools are complex and timeconsuming to learn and use, most animations today are created by experts. To help novices create a wide range of animations quickly, we have developed a general-purpos informal, 2D animation sketching system called K-Sketch. Field studies investigating the needs of animatorsnd would-be animators helped us collect a library of usage scenarios for our tool. A novel optimization technique enabled us to design an interface that is simultaneously fast, simple, and powerful. The result is a pen-based system that relies on users’ intuitive sense of space and time while still supporting a wide range of uses. In a laboratory experiment that compared K-Sketch to a more formal animation tool (PowerPoint), participants worked three times faster, needed half the learning time, and had significantly lower cognitive load with K-Sketch.
Keywords
animation, informal user interfaces, pen-based user interfaces, sketching
Discipline
Software Engineering
Research Areas
Software and Cyber-Physical Systems
Publication
CHI '08: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems: Florence, Italy, April 5-10, 2008
First Page
413
Last Page
422
ISBN
9781605580111
Identifier
10.1145/1357054.1357122
Publisher
ACM
City or Country
New York
Citation
DAVIS, Richard C.; Colwell, Brien; and Landay, James A..
K-Sketch: A 'kinetic' sketch pad for novice animators. (2008). CHI '08: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems: Florence, Italy, April 5-10, 2008. 413-422.
Available at: https://ink.library.smu.edu.sg/sis_research/738
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 4.0 International License.
Additional URL
http://doi.org/10.1145/1357054.1357122