Publication Type
Journal Article
Version
acceptedVersion
Publication Date
3-2010
Abstract
An increasing number of serious games have been developed to enhance the user experiences in education and training. In order to bridge the gap of game experiences in the virtual environment and in the real life, it is crucial to generate believable characters and contexts in real-time. However, the variables to be simulated for a large-scale serious game are numerous. These variables are involved in complex causal relationships and their values change over time. In view that world modeling has not been well addressed with conventional models, this paper uses a computational model Evolutionary Fuzzy Cognitive Map (EFCM) to model the variables of the characters and contexts with the causalities among them in serious games. As an extension of FCM, E-FCM models not only fuzzy causal relationships but also probabilistic causal relationships among the variables. It also allows asynchronous updates of the variables, so that they can evolve in a dynamic and stochastic manner. An interactive evolutionary algorithm has been proposed to determine the causal relationships in E-FCM. As a result, the players can have a more engaging and immersive experience from these games.
Keywords
Immersive game world, serious game, computational mode
Discipline
Databases and Information Systems | Programming Languages and Compilers | Software Engineering
Research Areas
Data Science and Engineering
Publication
IEEE Computer Graphics and Applications
Volume
30
Issue
2
First Page
58
Last Page
70
ISSN
0272-1716
Identifier
10.1109/MCG.2009.80
Publisher
Institute of Electrical and Electronics Engineers (IEEE)
Citation
CAI, Yundong; TAN, Ah-hwee; SHEN, Zhiqi; and LI, Boyang.
Creating an immersive game world with evolutionary fuzzy cognitive maps. (2010). IEEE Computer Graphics and Applications. 30, (2), 58-70.
Available at: https://ink.library.smu.edu.sg/sis_research/5199
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 4.0 International License.
Additional URL
https://doi.org/10.1109/MCG.2009.80
Included in
Databases and Information Systems Commons, Programming Languages and Compilers Commons, Software Engineering Commons