Publication Type

Conference Proceeding Article

Version

publishedVersion

Publication Date

8-2014

Abstract

Airborne networks have potential applications in both civilian and military domains - such as passenger in-flight Internet connectivity, air traffic control and in intelligence, surveillance and reconnaissance (ISR) activities. However, airborne networks suffer from frequent disruptions due to high node mobility, ad hoc connectivity and line-of-sight blockages. These challenges can be alleviated through the use of disruption-tolerant networking (DTN) techniques. In this paper, we propose GTA-m, a multi-copy greedy trajectory-aware routing protocol for airborne networks. GTA-m employs DTN capabilities and exploits the use of flight information to forwarded bundles greedily to intended destination(s). To alleviate the local minima issues that are inherent in greedy algorithms, GTA-m allows m ≥ 1 copies of each bundle to be replicated throughout the entire network. We study the performance of GTA-m by simulating flights with varying numbers of aircraft and ground stations. Through simulations in OPNET, we show that GTA-m improves the average bundle delay by 34% and 52% as compared to conventional DTN routing protocols such as Spray-and-Wait and Epidemic respectively.

Keywords

airborne networks, delay/disruption tolerant networking, trajectory awareness

Discipline

Databases and Information Systems | Software Engineering

Research Areas

Software and Cyber-Physical Systems

Publication

AIRBORNE '14: Proceedings of the third ACM workshop on Airborne networks and communications, Philadelphia, August 11

First Page

3

Last Page

8

ISBN

9781450329859

Identifier

10.1145/2636582.2636828

Publisher

ACM

City or Country

New York

Copyright Owner and License

Publisher

Additional URL

https://doi.org/10.1145/2636582.2636828

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