Publication Type

Conference Proceeding Article

Version

publishedVersion

Publication Date

12-2015

Abstract

Human computation games (HCGs) are applications that leverage games to solve computational problems that are out reach of the capacity of computers. Game aesthetics are critical for HCG acceptance, and the game elements should motivate users to contribute time and effort. In this paper, we examine the effect of aesthetic experience on intention to use HCGs. A between-subjects experiment was conducted to compare a HCG and a human computation system (HCS). Results demonstrated that HCGs provided a greater sense of aesthetic experience and attracted more intentional usage than HCSs. Implications of this study are discussed.

Keywords

Human Computation Games, Aesthetic experience, Acceptance

Discipline

Computer Sciences | Databases and Information Systems | Graphics and Human Computer Interfaces

Publication

Digital Libraries: Providing Quality Information: 17th International Conference on Asia-Pacific Digital Libraries, ICADL 2015, Seoul, Korea, December 9-12, 2015: Proceedings

Volume

9469

First Page

264

Last Page

273

ISBN

9783319279732

Identifier

10.1007/978-3-319-27974-9_28

Publisher

Springer Verlag

City or Country

Cham

Additional URL

http://dx.doi.org/10.1007/978-3-319-27974-9_28

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