Alternative Title
On the Valuation of Social Gaming Participation
Publication Type
Journal Article
Version
acceptedVersion
Publication Date
1-2013
Abstract
This study examines the value of the time that a user spends to participate in a social game. We focus on how a massive multiplayer online role-playing game (MMORPG) vendor can establish prices to encourage participation and retain its players. We estimate value through an application of the hedonic pricing model and analyze a data set for an MMORPG in Korea. The results permit us to estimate the value of game-playing time in monetary terms. Based on our empirical results, we propose an economic model and conduct numerical simulation to show how a game vendor can apply differential pricing in this context. This enables us to design a pricing scheme to maximize a game vendor’s profit. Our study affirms the long-standing finding that building network effects associated with other game players’ participation is a critical source of benefits for the vendor. Going beyond this, we also find it is appropriate to use differential pricing, by subsidizing a participant’s game play initially and then charging more aggressively to extract the available consumer surplus over the player’s life cycle in the game, in order to reinforce a vendor’s ability to maintain a healthy number of game participants.
Keywords
Customer valuation, econometrics, field study, hedonic pricing, hedonic value, MMORPGs, online games, role-playing games, social gaming
Discipline
Computer Sciences | E-Commerce
Research Areas
Information Systems and Management
Publication
International Journal of Electronic Commerce
Volume
18
Issue
2
First Page
11
Last Page
50
ISSN
1086-4415
Identifier
10.2753/JEC1086-4415180201
Publisher
Taylor and Francis
Citation
KIM, Kwansoo; YOO, Byungjoon; and KAUFFMAN, Robert J..
Valuation of Participation in Social Gaming. (2013). International Journal of Electronic Commerce. 18, (2), 11-50.
Available at: https://ink.library.smu.edu.sg/sis_research/2106
Copyright Owner and License
Authors
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 4.0 International License.
Additional URL
https://doi.org/10.2753/JEC1086-4415180201