Publication Type
Conference Proceeding Article
Version
submittedVersion
Publication Date
11-2007
Abstract
In this paper, we propose to design a market game that (a) can be used in modeling and studying commodity trading scenarios, and (b) can be used in capturing human traders' behaviors. Specifically, we demonstrate the usefulness of this commodity trading game in a single-commodity futures trading scenario. A pilot experiment was run with a mixture of human traders and an autonomous agent that emulates the aggregatedmarket condition, with the assumption that this autonomous agent would hint each of its action through a public announcement. We show that the information collected from this simulation can be used to extract the pattern of successful human traders. Finally, we elaborate on the potential of this market game in studying autonomous commodity trading.
Discipline
Artificial Intelligence and Robotics | Business | Operations Research, Systems Engineering and Industrial Engineering
Publication
IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2007: IAT '07: 2-5 November 2007, Fremont, CA: Proceedings
First Page
445
Last Page
449
ISBN
9780769530277
Identifier
10.1109/IAT.2007.42
Publisher
IEEE Computer Society
City or Country
Los Alamitos, CA
Citation
CHENG, Shih-Fen.
Designing the Market Game for a Commodity Trading Simulation. (2007). IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2007: IAT '07: 2-5 November 2007, Fremont, CA: Proceedings. 445-449.
Available at: https://ink.library.smu.edu.sg/sis_research/207
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 4.0 International License.
Additional URL
http://dx.doi.org/10.1109/IAT.2007.42
Included in
Artificial Intelligence and Robotics Commons, Business Commons, Operations Research, Systems Engineering and Industrial Engineering Commons