An Exploratory Study of Player and Team Performance in Multiplayer First-Person-Shooter Games

Publication Type

Conference Proceeding Article

Publication Date

10-2011

Abstract

In this paper, we report findings from an exploratory study of player and team performance in Halo 3, a popular First-Person-Shooter game developed by Bungie. In the study, we first analyze player and team statistics obtained from the 2008 and 2009 seasons for professional Halo 3 games in order to investigate the impact of change in team composition on player and team performance. We then examine the impact of past performance on future performance of players and teams. Performing a large-scale experiment on a real-world dataset, we observe that player and team performance can be predicted with fairly high accuracy and that information about change in team composition can further improve the prediction results.

Keywords

first person shooter, multiplayer games, player performance, team changing, team composition, team performance, video games

Discipline

Databases and Information Systems | Numerical Analysis and Scientific Computing

Publication

Proceedings of the IEEE Social Computing (SocialCom-11)

Identifier

10.1109/PASSAT/SocialCom.2011.155

Publisher

IEEE

City or Country

Boston, Massachusetts

Additional URL

http://dx.doi.org/10.1109/PASSAT/SocialCom.2011.155

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