Publication Type
Journal Article
Version
publishedVersion
Publication Date
2-2012
Abstract
With the improved processing power, graphic quality and high-speed wireless connection in recent generations of mobile phones, it looks more attractive than ever to introduce networked games on these devices. However, these games consume higher levels of energy. While device features and application resource requirements are rapidly growing, the battery technologies are not growing at the same pace. Therefore, the main concern is the limitation of the battery power of such portable devices to support potentially long-hour of game play. In this paper we present ARIVU, a scalable power aware middleware that dynamically controls the energy consumption of wireless interface based on the game and system state while maintaining the user experience. The middleware is able to save up to 60% of the total energy consumed by the 802.11 g wireless interfaces for First Person Shooting (FPS) games and up to 35% of the total energy for Massively Multiplayer Online Role Playing Games (MMORPG).
Keywords
energy middleware, power middleware, game engine, mobile games, wireless game, server scalability, area of interest, area of visibility, green middleware
Discipline
Software Engineering
Research Areas
Software and Cyber-Physical Systems
Publication
Mobile Networks and Applications
Volume
17
Issue
1
First Page
21
Last Page
28
ISSN
1383-469X
Identifier
10.1007/s11036-011-0312-8
Publisher
Springer Verlag
Citation
BHOJAN, Anand; Akhihebbal L., Ananda L.; CHAN, Mun Choon; and BALAN, Rajesh Krishna.
ARIVU: Making Networked Mobile Games Green: A Scalable Power-Aware Middleware. (2012). Mobile Networks and Applications. 17, (1), 21-28.
Available at: https://ink.library.smu.edu.sg/sis_research/1471
Copyright Owner and License
Publisher
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 4.0 International License.
Additional URL
https://doi.org/10.1007/s11036-011-0312-8