Publication Type

Conference Proceeding Article

Version

publishedVersion

Publication Date

10-2025

Abstract

Tactile graphics on a refreshable display have proven effective in enabling visually impaired people to comprehend pictorial content. To further evaluate the effectiveness of refreshable tactile displays in blind education, we designed tactile data comics, a method that combines step-by-step presentation of tactile graphics with verbal narration. We conducted a user study with sixteen visually impaired students to compare tactile data comics against verbal-only and static tactile graphics. Our findings show that tactile data comics significantly improve participants’ comprehension and engagement during the learning experience. These empirical results suggest that the integration of refreshable tactile displays and tactile data comics represents a promising approach to enhancing the accessibility and effectiveness of tactile learning tools, with further exploration needed into affordability, usability, and extended applications.

Keywords

Accessibility, Human-Computer Interaction, Refreshable tactile dis-play

Discipline

Graphics and Human Computer Interfaces | Software Engineering

Research Areas

Software and Cyber-Physical Systems

Areas of Excellence

Digital transformation

Publication

ASSETS '25: Proceedings of the 27th International ACM SIGACCESS Conference on Computers and Accessibility, Denver, Colorado, USA, October 26-29

First Page

1

Last Page

14

Identifier

10.1145/3663547.3746338

Publisher

ACM

City or Country

New York

Additional URL

http://doi.org/10.1145/3663547.3746338

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