Publication Type
Conference Proceeding Article
Version
acceptedVersion
Publication Date
11-2015
Abstract
Gamification is the use of game elements in non-game context to engage and to motivate people to achieve goals. Its use is becoming very popular in software development organizations due to work being based upon human-centric and brain-intensive activity. This paper presents the topics of collaboration and gamification in the context of software engineering, and proposes a framework that identifies the most common collaboration issues that affect software development teams, and how to apply game elements to motivate a change on their behaviors.
Keywords
Gamification, Game Elements, Software Development, Software Engineering, Teams, Motivation, Collaboration, Issues
Discipline
Software Engineering
Research Areas
Intelligent Systems and Optimization
Areas of Excellence
Digital transformation
Publication
Proceedings of the 2015 SBSC Brazilian Symposium on Collaborative Systems, Salvador, BA, Brazil, November 3-6
First Page
1
Last Page
8
City or Country
Brazil
Citation
STEFFENS, Flavio; MARCZAK, Sabrina; FIGUEIRA FILHO, Fernando; TREUDE, Christoph; SINGER, Leif; REDMILES, David; and AL-ANI, Ban.
Using gamification as a collaboration motivator for software development teams: A preliminary framework. (2015). Proceedings of the 2015 SBSC Brazilian Symposium on Collaborative Systems, Salvador, BA, Brazil, November 3-6. 1-8.
Available at: https://ink.library.smu.edu.sg/sis_research/10494
Creative Commons License

This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 4.0 International License.
Additional URL
https://www.researchgate.net/publication/288833904_Using_Gamification_as_a_Collaboration_Motivator_for_Software_Development_Teams_A_Preliminary_Framework