Publication Type
Journal Article
Version
acceptedVersion
Publication Date
12-2024
Abstract
Based on ten semi-structured interviews with autistic Twitch streamers, we introduce a series of scenario-based design narratives coupled with technology design concepts as a starting point for co-design discussion about autistic streaming. This work builds on prior thematic analysis of the unique intersection between autism and livestreaming. Our user-centered scenarios highlight the needs, goals, and challenges of autistic individuals in livestreaming contexts. By using evocative narratives, the scenarios serve to facilitate empathy and deeper engagement with the needs of autistic users, and help facilitate and support co-creative dialogues and discussions about new technology designs. We contribute this starting point for researchers and technology designers to co-create more inclusive and supportive online environments for autistic users.
Keywords
Autism, Autistic, Live streaming, Twitch, Co-design, Scenario-based design
Discipline
Graphics and Human Computer Interfaces | Social Media
Research Areas
Software and Cyber-Physical Systems
Areas of Excellence
Digital transformation
Publication
ACM Transactions on Accessible Computing
First Page
1
Last Page
24
ISSN
1936-7228
Identifier
10.1145/3706575
Publisher
Association for Computing Machinery (ACM)
Citation
MOK, Terrance; HARTLEY, Tyson; TANG, Anthony; MCCRIMMON, Adam; and OEHLBERG, Lora.
Building narratives and probing concepts: Preparing materials for co-design with autistic livestreamers. (2024). ACM Transactions on Accessible Computing. 1-24.
Available at: https://ink.library.smu.edu.sg/sis_research/10102
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 4.0 International License.
Additional URL
https://doi.org/10.1145/3706575