Publication Type
Conference Proceeding Article
Version
publishedVersion
Publication Date
12-2020
Abstract
The lack of motivation and engagement of students has posed a prevailing challenge in education, including in higher education and K-12 education (Legault et al., 2006; Meens et al., 2018). Given that gamification has gained increased attention and interest among educators (Nah et al., 2014) and yet, the literature does not provide consistent findings, we will conduct a meta-analysis on gamification in education.
Discipline
Instructional Media Design
Research Areas
Information Systems and Management
Publication
Proceedings of the Nineteenth Annual Pre-ICIS Workshop on HCI Research in MIS, Virtual Conference, 2020 December 12
First Page
1
Last Page
1
Publisher
AIS
City or Country
Virtual Conference
Citation
WANG, Y.; NAH, Fiona Fui-hoon; and SHEN, T..
A meta-analysis: Gamification in education. (2020). Proceedings of the Nineteenth Annual Pre-ICIS Workshop on HCI Research in MIS, Virtual Conference, 2020 December 12. 1-1.
Available at: https://ink.library.smu.edu.sg/sis_research/10042
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