Publication Type
Journal Article
Version
publishedVersion
Publication Date
4-2025
Abstract
This article describes the adaptation and use of the HeroClix® board game to teach critical real-world principles for effective human capital management within teams. In a HeroClix® game, players pit their team of miniature figurines against other players’ miniatures in combat. This is akin to organizations striving in the business environment today, with well-structured human capital within their teams as a key competitive advantage. In this article, we suggest how the game can be applied in the classroom for undergraduate students to experience, reflect on, and learn more about the prerequisite considerations in proficient people management, the dynamic nature of human capital, and the strategic considerations involved in human capital optimization amid volatility. The HeroClix® game is straightforward to set up, easy to expand for large class sizes, and engages students in experiential learning effectively.
Keywords
human capital management, experiential exercises, game-based learning, student engagement, HeroClix®
Discipline
Instructional Media Design | Management Sciences and Quantitative Methods
Research Areas
Organisational Behaviour and Human Resources
Publication
Management Teaching Review
First Page
1
Last Page
18
ISSN
2379-2981
Identifier
10.1177/23792981251331964
Publisher
SAGE Publications
Embargo Period
5-20-2025
Citation
LOW, Chin Heng; WANG, Jiunwen; Lim, Paul; and KOH, Bernie.
HEROCLIX®: A multiplayer chess game for teaching the fundamentals of human capital management. (2025). Management Teaching Review. 1-18.
Available at: https://ink.library.smu.edu.sg/lkcsb_research/7702
Copyright Owner and License
Authors
Creative Commons License

This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 4.0 International License.
Additional URL
http://doi.org/10.1177/23792981251331964
Included in
Instructional Media Design Commons, Management Sciences and Quantitative Methods Commons