Publication Type
Journal Article
Version
acceptedVersion
Publication Date
4-2013
Abstract
This study investigates cycles of planning, enacting, and reviewing activities over time in teams engaged in creative projects. Drawing on longitudinal case studies of two interactive media development teams, two distinct cycles of planning, enacting, and reviewing activities are identified: experimentation cycles and validation cycles. Experimentation cycles are discovery-oriented processes where teams gather insights into project requirements, constraints, and design specifications through trial-and-error. Validation cycles are correction-oriented processes where teams align their output with project requirements through incremental modifications. These findings are then built on to develop testable propositions about the relationship between the duration of planning, enacting, and reviewing activities and the innovativeness and quality of team outcomes.
Keywords
creative teams, innovation, dynamic process, longitudinal case study, team activity cycles
Discipline
Organizational Behavior and Theory | Strategic Management Policy
Research Areas
Strategy and Organisation
Publication
Small Group Research
Volume
44
Issue
2
First Page
159
Last Page
194
ISSN
1046-4964
Identifier
10.1177/1046496413483326
Publisher
SAGE Publications (UK and US)
Citation
Kenneth T. GOH; GOODMAN, Paul S.; and WEINGART, Laurie R..
Team innovation processes: An examination of activity cycles in creative project teams. (2013). Small Group Research. 44, (2), 159-194.
Available at: https://ink.library.smu.edu.sg/lkcsb_research/5321
Copyright Owner and License
Authors
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 4.0 International License.
Additional URL
https://doi.org/10.1177/1046496413483326