Publication Type

Conference Poster

Version

publishedVersion

Publication Date

10-2014

Abstract

The Sphero is a robotic remote-controlled ball capable of rolling around on its own in any direction at multiple speeds. Numerous games have been designed for the Sphero for smartphones and tablets. However, most of these games provide an interface for controlling the Sphero that is far from natural. These games also do not put a strong focus on the physical environment around the Sphero. This work discusses a control scheme used to control a Sphero with another Sphero, and a pervasive game leveraging this scheme that emphasizes physical properties of the environment to create an immersive experience.

Keywords

Controllers, Gaming experience, Immersion, Natural mappings, Pervasive gaming, Robotic ball, Sphero

Discipline

Graphics and Human Computer Interfaces | Software Engineering

Research Areas

Information Systems and Management

Publication

CHI PLAY '14: Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, Canada, 2014 October 19-22

First Page

425

Last Page

426

ISBN

9781450330145

Identifier

10.1145/2658537.2661301

Publisher

ACM

City or Country

Toronto, Canada

Copyright Owner and License

Authors

Additional URL

https://doi.org/10.1145/2658537.2661301

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