Publication Type

Conference Proceeding Article

Version

publishedVersion

Publication Date

11-2023

Abstract

Experiencing virtual environments is often limited to abstract interactions with objects. Physical proxies allow users to feel virtual objects, but are often inaccessible. We present the VoxelHap toolkit which enables users to construct highly functional proxy objects using Voxels and Plates. Voxels are blocks with special functionalities that form the core of each physical proxy. Plates increase a proxy’s haptic resolution, such as its shape, texture or weight. Beyond providing physical capabilities to realize haptic sensations, VoxelHap utilizes VR illusion techniques to expand its haptic resolution. We evaluated the capabilities of the VoxelHap toolkit through the construction of a range of fully functional proxies across a variety of use cases and applications. In two experiments with 24 participants, we investigate a subset of the constructed proxies, studying how they compare to a traditional VR controller. First, we investigated VoxelHap’s combined haptic feedback and second, the trade-offs of using ShapePlates. Our findings show that VoxelHap’s proxies outperform traditional controllers and were favored by participants.

Keywords

Human-centered computing, Human computer interaction, Interaction paradigms, Virtual reality

Discipline

Graphics and Human Computer Interfaces

Research Areas

Software and Cyber-Physical Systems

Publication

UIST '23: Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, San Francisco, California, USA, 2023, Oct 29 - Nov 1

First Page

1

Last Page

13

ISBN

9798400701320

Identifier

10.1145/3586183.3606722

Publisher

Association for Computing Machinery

City or Country

New York, NY, United States

Additional URL

https://doi.org/10.1145/3586183.3606722

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