Publication Type

Conference Proceeding Article

Version

publishedVersion

Publication Date

10-2021

Abstract

An increasingly popular way of experiencing remote places is by viewing 360° virtual tour videos, which show the surrounding view while traveling through an environment. However, finding particular locations in these videos can be difficult because current interfaces rely on distorted frame previews for navigation. To alleviate this usability issue, we propose Route Tapestries, continuous orthographic-perspective projection of scenes along camera routes. We first introduce an algorithm for automatically constructing Route Tapestries from a 360° video, inspired by the slit-scan photography technique. We then present a desktop video player interface using a Route Tapestry timeline for navigation. An online evaluation using a target-seeking task showed that Route Tapestries allowed users to locate targets 22% faster than with YouTube-style equirectangular previews and reduced the failure rate by 75% compared to a more conventional row-of-thumbnail strip preview. Our results highlight the value of reducing visual distortion and providing continuous visual contexts in previews for navigating 360°virtual tour videos.

Keywords

360° Video, Navigation, Virtual Tour

Discipline

Graphics and Human Computer Interfaces

Research Areas

Information Systems and Management

Publication

UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, Virtual Conference, 2021 October 10-14

First Page

223

Last Page

238

ISBN

9781450386357

Identifier

10.1145/3472749.3474746

Publisher

ACM

City or Country

New York, NY, USA

Copyright Owner and License

Authors

Additional URL

https://doi.org/10.1145/3472749.3474746

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