Publication Type
Journal Article
Publication Date
10-2013
Abstract
Disruptive innovation, as described on the website of the man who coined the term, Clayton Christensen, is "a process by which a product or service takes root initially in simple applications at the bottom of a market and then relentlessly moves up market, eventually displacing established competitors". Prominent examples include how the personal computer (disruptor) displaced the mainframe computer (disruptee), cellular phones displacing fixed line telephony, and community colleges eating into the market share of four-year colleges.
Keywords
mobile applications, education
Disciplines
Higher Education | Technology and Innovation
Copyright Owner and Holder
Copyright © Singapore Management University 2013
Licece/Creative Commons Licence
This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 4.0 International License.
Subject(s)
Mobile computing, Mobile communication systems, Information technology
Citation
Singapore Management University.
Disruptive innovation in the classroom. (2013).
Available at: https://ink.library.smu.edu.sg/pers/61