Knowledge@SMU
Publication Type
Journal Article
Publication Date
7-2007
Abstract
According to PricewaterhouseCooper’s latest "Global Entertainment and Media Outlook" , the Asia Pacific region is projected to top overall global spending on video games over the next five years. In Singapore, the government invested half a billion Singapore dollars (US$325 million) in 2006 in the interactive digital media (IDM) services sector. Singapore Management University professor of management Ted Tschang has been paying especial attention to the gaming and related industries, sub-sectors of IDM. In an interview with Knowledge@SMU, Tschang discusses the role of global culture as a critical success factor, and Singapore’s efforts to get into the game.
Disciplines
Business | Entrepreneurial and Small Business Operations | Technology and Innovation
Copyright Owner and Holder
Copyright © Singapore Management University 2012
Licece/Creative Commons Licence
This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 4.0 International License.
Article ID
1073
Subject(s)
Innovation and Entrepreneurship
Citation
Knowledge@SMU.
Games People Play: Can Singapore Power-Up Fast Enough to Claim a Share of the Bounty?. (2007).
Available at: https://ink.library.smu.edu.sg/ksmu/155
Included in
Entrepreneurial and Small Business Operations Commons, Technology and Innovation Commons