Publication Type

Conference Proceeding Article

Version

publishedVersion

Publication Date

10-2010

Abstract

We have designed and implemented a 3D virtual world based on the Co-Space concept encompasses the Youth Olympic Village (YOV) and several sports competition venues. It is a massively multiplayer online (MMO) virtual world built according to the actual, physical locations of the YOV and sports competition venues. On top of that, the Co-Space is being populated with human-like avatars, which are created according to the actual human size and appearance; they perform their activities and interact with the users in realworld context. In addition, autonomous intelligent agents are integrated into the Co-Space to provide context-aware and personalized services to the users. These agents, which are in the form of human-like avatars, act as the users' personal tour guides; they interact with the users and gradually learn the users' preferences. Then, the agents are able to suggest suitable locations for the users to visit. The intention of deploying these agents is to enrich the Co-Space with a variety of interactions tailored to each user's preferences instead of the same contents for everyone. Besides, our Co-Space also provides an avenue for people from different locations throughout the world to explore the YOV and experience the atmosphere of the sports events in Singapore

Discipline

Databases and Information Systems

Research Areas

Data Science and Engineering

Publication

Proceedings of the 2010 International Conference on Cyberworlds (CW 2010), Singapore, October 20-22

First Page

200

Last Page

207

Identifier

10.1109/CW.2010.67

Publisher

IEEE

City or Country

New York

Additional URL

https://doi/org/10.1109/CW.2010.67

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