A Simulated Annealing with Hill Climbing Algorithm for the Traveling Tournament Problem
Publication Type
Journal Article
Publication Date
2006
Abstract
The Traveling Tournament Problem (TTP) [E. Easton, G. Nemhauser, M. Trick, The traveling tournament problem description and benchmarks, in: Proceedings of the 7th International Conference on Principles and Practice of Constraint Programming, CP 2001, 2001, pp. 580–584; M. Trick, Challenge Traveling Tournament Problems, 2004] schedules a double round-robin tournament to minimize the total distance traveled by competing teams. It involves issues of feasibility and optimality and is a challenge to constraint and integer programming. In this work, we divide the search space and use simulated annealing (SA) to search a timetable space and hill-climbing to explore a team assignment space. The SA component mutates timetables using conditional local jumps to find timetables which lead to better schedules while hill-climbing is enhanced by pre-computation and dynamic cost updating to provide fast and efficient search. Computational experiments using this hybrid approach on benchmark sets give results comparable to or better than current best known solutions.
Keywords
Tournament, Scheduling, Heuristics
Discipline
Operations and Supply Chain Management
Research Areas
Operations Management
Publication
European Journal of Operational Research
Volume
174
Issue
3
First Page
1459
Last Page
1478
ISSN
0377-2217
Identifier
10.1016/j.ejor.2005.02.065
Publisher
Elsevier
Citation
LIM, Andrew; RODRIGUES, Brian; and ZHANG, Xingwen.
A Simulated Annealing with Hill Climbing Algorithm for the Traveling Tournament Problem. (2006). European Journal of Operational Research. 174, (3), 1459-1478.
Available at: https://ink.library.smu.edu.sg/lkcsb_research/2378
Additional URL
https://doi.org/10.1016/j.ejor.2005.02.065