This paper outlines a proposed design for PlaySketch, a new video game storyboarding system. PlaySketch borrows ideas from the K-Sketch animation sketching system, which allows short animations to be created in minutes or seconds. We build on K-Sketch in four ways. Key frame animation capabilities, a branching timeline view, microphone and web-cam support, and hooks to connect to online game design documents.
storyboard, animation, sketching, video game, pen based user interfaces
Games and Innovation Research Seminar 2011 Working Papers
City or Country
University of Tampere, Finland
DAVIS, Richard Christopher.(2011). Prototyping Video Games with Animation. Paper presented at the , University of Tampere, Finland.
Available at: http://ink.library.smu.edu.sg/sis_research_smu/20