Towards a multi-level game model for influenza epidemics
Conference Proceeding Article
Although game theory has been first invented to reason with economic scenarios with rational agents, it has since been extended into many other fields including biological and medical sciences. In this paper we propose to model the interactions between virus and human in an influenza epidemic in a two player, adversarial game scenario with multiple levels of abstraction. As conventional game representations are inadequate in this complex problem domain, we propose Object Oriented Multi-Agent Influence Diagrams (OO-MAID), a novel graphical representation for multi-level games, which takes advantage of both organizational information and probabilistic independence in the problem domain. The OO-MAID representation can be readily applied in similar medical independent characteristics. We demonstrate the feasibility of this novel approach with sample models in the domain. © 2010 IMIA and SAHIA. All rights reserved.
Game theory, Influenza, Knowledge representation, Computer simulation, Epidemic, Game, Human, Incidence, Influenza, Methodology, Proportional hazards model, Risk assessment, Risk factor, Sentinel surveillance, Statistics, Theoretical model
Numerical Analysis and Scientific Computing
Data Management and Analytics
13th World Congress on Medical and Health Informatics, Medinfo 2010
City or Country
Amsterdam The Netherlands
Chen, Qiongyu and Tze-Yun LEONG.
Towards a multi-level game model for influenza epidemics. (2010). 13th World Congress on Medical and Health Informatics, Medinfo 2010. 160, 457-461. Research Collection School Of Information Systems.
Available at: http://ink.library.smu.edu.sg/sis_research/3048
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