Conference Proceeding Article
Applications on the smartphones are able to capitalize on the increasingly advanced hardware to provide a user experience reasonably impressive. However, the advancement of these applications are hindered battery lifetime of the smartphones. The battery technologies have a relatively low growth rate. Applications like mobile multiplayer games are especially power hungry as they maximize the use of the network, display and CPU resources. The PGTP, presented in this paper is aware of both the transport requirement of these multiplayer mobile games and the limitation posed by battery resource. PGTP dynamically controls the transport based on the criticality of game state and the network state to save energy at the wireless network interface (WNIC) level with almost no degradation to the quality of the game play.
Receivers, payloads, transport protocols, computer games, mobile handsets, mobile radio, multi-agent systems
Databases and Information Systems | Digital Communications and Networking
Software and Cyber-Physical Systems
International Conference on Communications and Signal Processing ICCSP 2011: 10 - 12 February, [Calicut], Kerala, India
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ANAND, Bhojan; SEBASTIAN, Jeena; MING, Soh Yu; ANANDA, Akhihebbal L.; CHAN, Mun Choon; and BALAN, Rajesh Krishna.
PGTP: Power Aware Game Transport Protocol for Multi-Player Mobile Games. (2011). International Conference on Communications and Signal Processing ICCSP 2011: 10 - 12 February, [Calicut], Kerala, India. 399-404. Research Collection School Of Information Systems.
Available at: http://ink.library.smu.edu.sg/sis_research/1367
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