This study investigates cycles of planning, enacting, and reviewing activities over time in teams engaged in creative projects. Drawing on longitudinal case studies of two interactive media development teams, two distinct cycles of planning, enacting, and reviewing activities are identified: experimentation cycles and validation cycles. Experimentation cycles are discovery-oriented processes where teams gather insights into project requirements, constraints, and design specifications through trial-and-error. Validation cycles are correction-oriented processes where teams align their output with project requirements through incremental modifications. These findings are then built on to develop testable propositions about the relationship between the duration of planning, enacting, and reviewing activities and the innovativeness and quality of team outcomes.
creative teams, innovation, dynamic process, longitudinal case study, team activity cycles
Organizational Behavior and Theory | Strategic Management Policy
Strategy and Organisation
Small Group Research
SAGE Publications (UK and US)
Kenneth T. GOH; GOODMAN, Paul S.; and WEINGART, Laurie R..
Team innovation processes: An examination of activity cycles in creative project teams. (2013). Small Group Research. 44, (2), 159-194. Research Collection Lee Kong Chian School Of Business.
Available at: http://ink.library.smu.edu.sg/lkcsb_research/5321
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